Adventures in Weekendville
So I finally was able to give Twin Snakes a go this weekend and let me tell you, that’s some good Snakes. While this didn’t occur to me before playing the most notable differences between this game and the original Metal Gear Solid are the cutscenes directed by film director Ryuhei Kitamura and the new voice acting by the original cast. I agree with some of the reviews out there that state that the game feels too disjointed now, with the cutscenes taking center stage, leaving the game as a mere after thought. This is partly due to Konami’s will but it seems to me the game could have benefited from some more seamless transitions from movie to game. As for the complaint that you end up watching more than playing the game I say: “good”. The MGS story is incredibly engrossing and a pleasure to watch, the gameplay while ahead of its time is now merely passable, the greatness of the MGS gameplay has and always will be the inventive challenging boss fights. And that’s still all there. In fact I would venture to say that because of the advancement in AI some of the fights are actually a bit harder, I’m specifically talking about your showdown with Raven. All in all I’m pleased with the game so far and intend to play it some more as soon as I have yet more free time.
Posted by b-ruce at March 15, 2004 10:21 AM